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Reviews for "Arcane Weapon"

Es un tanto parecido al juego ira contra la maquina.

Y'know I thought this game looked fucking amazing all up until the first fight. It reminds me so much of "Armed with Wings" you would have a 5 star game if you could just control your character. like wasd for movement and uiojkl for abilities. I think it would be amazing.

Moloch For all the people who finished the game is a hand. But Whoever got the ancient skill heavens Blade know that its a hand that Doesnt have a Body.Just a Little detail many people missed .

Great game and a great concept, though very short. It's like Mike Shadow: I paid for it but better. Just Mike Shadow has some more Variety, specialty Item's, and is quite a bit longer AND interesting.

2 suggestions to make the game incredibly good:

1: More Bosses.

2: More Leveling up's(Stat Wise only though).

Now if you do deside to add extra level ups for specials AND Stats Alike, you might as well add a couple extra super-rare/Super Ancient Section of a sort(Or name it Premium Attacks) that are MUCH stronger than the Ancient, some are regular attacks to use all the time, other's are Rage Attack's.

Though one thing that is overpowered on the game is the Life-Drain on the Moon Beams at level 10. It heals me lamost fully back in an instant, and the cooldown time is fast. I suggest keeping it the same BUT!... Add more max Health, and increase ALL Boss Damages by 10%. Make the Survival Boss deal 25% more damage than the last Boss though cause Survival is beyond too easy. So is the last BOss, even on Hard. Hard should also increase their Damage by another 10% or 15% to make it more challenging.

I was thinking adding another Boss called "Eagle Star" or another one called "Decitive." Eagle Star is a Cyborg Griffon, and Decitive is an abandoned Super-Mech with dual Laser Cannons on the arm's, and MASSIVE Heavy Armor as the look... Also make it so that Super-Mech resists regular attacks, so you have to use Ancient and Specialties to do good damage, otherwise he resist's 50% Damage on Easy(75% on Hard).

Eagle Eye would have 50,000 Health and deal's about 150 - 208 Dmg. And Decitive has 100,000 Health and deals 225-300 Damage(50% Dmg Resist to weak attacks). That's on Easy. On Hard it's: Eagle Eye would have 100,000 Health and deals about 175 - 244 Dmg. And Decitive has 250,000 Health and deals 264-358 Dmg(75% Dmg Resist to weak attacks and 10% to Non-Specials(Including the 2 one's in Ancient)).

This would make the game incredibly good. If you want a Competative Element, add a Leaderboards for best Score and stuff, or add a Level Leaderboard(I forgot to suggest adding Level-Up's in the game to help increase Dmg and Health bit-by-bit. Each Level up add's a 5% Health Boost and 5% Dmg Boost(Doesn't stack only keeps pace with Health and Dmg Upgrades).

If you want a PVP-Competative Element, add PVP where the Dmg's are Nerfed to deal 10% of normal Damage and let people go nuts on each other for themselves. I recall on Newgrounds the more people visit your game(Even Repeat), get's you more Cash from the game pay-out from Newground's. Hope this help's though. I would LOVE to see this game become Legendary.

what the fuck are the controls????