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Reviews for "My Monster Ex's"

He slides like he is on ice. Makes it difficult to do anything with precision. Games like these need tight controls.

Guy was getting a lot of monster vagina.

Terrible physics and slippery controls mixed with a dull idea and not enough originality to fill an egg cup. The whole idea has been done before, monster girlfriends, ex's tossing your stuff onto the street and catch the things falling from the window above all done 100 times over. the music is dull but you at least tossed in a mute button so I won't fault you for that. Every time I move the character it's like the ground is covered in ball bearings and butter so he'll end up skidding around everywhere meaning he's less controlled and more aimed. the level never changes but that's not that big a deal as the background is barely even noticeable.
So what did it do right? well, the comic panels for cutscenes was tolerable, with an alright art style. I understood what was going on, why I was there, what the controls actually were, and what the art was representing, but all that is supposed to be base ground on a game, not something that earns it points, things that keep it out of the obituaries. Erm, what else? I guess there's a JRPG levelling system that I'm sure took some poor bastard a long time to program. Funnily enough as much as I like them, they're getting so bloody common that I'm starting to resent them. I mean lets say here, they're mainly used just to get a like to the creators twitter/ facebook/ google plus, none of which I have an account so I had to play the game unlocking things, things that probably should already should have been there, the long slow way. Like the double jump. I challenge you, when was the last time you played a game with a double jump and thought to yourself, "this would be a hell of a lot better if I couldn't use double jump until I killed X amount of Y"? Although I won't blame the creators for trying to put their name out there. Difficulty curve is okay, toss more shit at player, rinse, repeat until player dies/ endgame, works alright I guess if a bit simple.
I can't tell if I'm being too hard or too soft, so I'll leave you with 2 stars, average, something I could get by typing in 'flash game' into a search engine and hitting the 3rd link I find. doesn't deserve obituaries though so you've got that over some games I've played.

BonelessSTD responds:

hey there, I think it took more time to read your critic than to make my game...just kidding, thanks for being honest, we can take a bullet XD and a fun fact is that we have a Japanese Programmer.

Fun idea, good art, decent game.
But there are huge problems. I had an entire review typed up when I got the Happy Ending achievement. The game lagged so badly that A: my computer thought Flash had crashed (three times), and then IT CRASHED MY ENTIRE BROWSER. The game is horrendously optimized, the controls are frustratingly slippery, the timing of specials isn't consistent, thrown objects have wild variance in speed and sometimes are just straight shots at Chet, and the sound effect for the zombie's special is horrendously obnoxious (only made worse by how often it happens). The more I played the game, the more I didn't like it. Good idea, bad execution.

1.5/5. The art, idea, and good visual cues are the game's only real saving graces.

BonelessSTD responds:

The idea behind the game was making your life more difficult....
...and more
...and more
...and more
...and more
...and more
Seriously, Buddy thanks for playing our game and taking your time to make a review, The problem when you get all your clothes recently was solved (that nasty medals that make your browser crash, never appear again when you unlock the father and finish the game)
The idea behind the controls is that you press and release the right and left key the more quickier you can, for preparing you to play our next release (A supper massive optimized multiplayer spaceship game)
The idea behind the enemies specials was they weren't so predictable, and makes your life more difficult again.
About the sound effect, we feel the same, how often it happens also was made for preparing you again, for our SMOMSG.
We are very happy that your like our art.
PS: We hope to release a new version with more issues solved, we couldnt test the game with all differents PC and browser configuration, but we try to make our best effort ;)

At least better than sally's cat... still TOO short, power ups actually puts you on WORSE situations, BORING ending... nuff said, the only good thing in this game are the medals, else is just wrong

BonelessSTD responds:

Thanks, we really, really wanted to make it better than sallys cat XD