I find that sometime the ship focuses the bad target, as an alone ennemi when a group of ennemies is more important...
So you can't really send epic waves at the end.
But this is a fun game :)
I find that sometime the ship focuses the bad target, as an alone ennemi when a group of ennemies is more important...
So you can't really send epic waves at the end.
But this is a fun game :)
Yeah, the AI is really simple, it just goes after the closest enemy and doesn't even dodge or anything. :p You can send pretty epic waves at the end if the player is upgraded enough. Anyway, thanks. :)
Just 3 star game but the weirdness of the concept = extra star!
+Original Idea
+In-game comments from the "player"
+Adaptability
-Graphics
-Ends too quickly
-Lack of enemies that attack the "player"
Overall: Definitely fun to play, but needs more ship variants and more space to spawn ships, also an option to give the "player" a new ship would be cool
Original idea and freaking cool music dude! Who did the music?
Thanks! The music is by Teo Acosta, the same guy who did the music for The Love Letter. You can check out his site at teoacosta.com (he also does artwork).
I like this game.
Although I find it disappointing that the key to a high score is blocks of enemies.
Ha, well that's only what people have figured out so far. To really optimize your fun rating, you have to mix it up a bit. At some point I'll try going for a high score myself and see if I can use my inside knowledge to make something more interesting to play. :)