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Reviews for "Dear Mother"

Honestly didn't get why so many of the reviews where negative for this.
I thought you did a good job in conveying the theme though the mechanics.

The only criticism i really have is that i think you could of done more to show the effects of the "sins" (more feedback from the game)

Also having the player character, run around with his arms behind him seems a bit out of place.

failnaut responds:

Thank you, PoshRaven, I appreciate that. I felt the heart was a simple bit of feedback, but of course objectively your opinion is sound. Feel free to message me with any suggestions or comments.

I like the arms, though, as it sorta looks frantic, but I get what you mean.

This was pretty decent. Kind of short, but it is pleasant. For those who have played, read the author's comments, and still don't understand what this is about, it is simply supposed to show that, in the author's opinion, sometimes pushing religion on a child can be more damaging to your relationship with the child that helpful, both for the relationship and for the life of child. The author believes that, not religion itself, but forcing religion on others can be harmful. That morality should not be learned via forced religion, so much as learning from interactions from other people.
!!PLEASE READ THE REMAINDER OF THIS BEFORE SLAMMING THE AUTHOR WITH QUESTIONS!!
At least, that's my take on it, from the game and the notes I read. Maybe I'm wrong. Author, please correct me if that is the case.
PS: those goofy arms. Yes. This pleases us.

failnaut responds:

Just saw this and wanted to log on to say thank you. :).

I like the concept, but...is pretty bland, really, i don´t see how this game communicate your message without much dialogue( probably making levels with some "dialogue" about this make the message more clear, you know), the music is....not bad, but not awesome neither. The gameplay is pretty simple, but bland too, they are not effect of recollecting angels and not devils, no dialogue popping, not "reaction", only in the "hearth", that is...not enough.

Good concept, but with problems of communication

1 Thought... ummm
nvm

Erm, I didn't understand it at all, I'm sorry. Everyone else is right; this is confusing and bland and vague and I think you need to get your message across just more clearly. It's also strange, the game I mean. I suppose it shows the fanatical devotion of the mother and the unfairness in that she tries hard to push it to her son; but even then, it shows it in a very skeletal, obscure way; and I think the ending is just out of it.