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Reviews for "VH Kjell Gabriel"

Terrible controls. And hitting the walls seems like it bounces you back further than you jump. And yeah yeah, I seen your comments, if it wasn't a shitty game, you'd be selling it. It is shitty, so you ain't. Work on making your games better and less on your snappy comebacks.

Locomotivator responds:

Okay I will focus less on my snappy comebacks, soo uhh, ...penis?

it's not too bad. would like to see even better effort, but still. not bad.

OK This game sucks. Why does your guy walk in place? Why do you have infinite daggers? This game needs improvement.

Locomotivator responds:

cuz

It's getting better, but it's still too rough.

The controls are still extremely rough. It was difficult to maneuver him around.

DON'T use system keys! Shift, Alt, Ctrl are system keys. I don't understand why people use them, when the standard Space Bar is perfectly available. Use the space bar, A, S, or D, NOT system keys.

Locomotivator responds:

If it wasn't shit I would be charging money for it.

Very lazily made, from the looks of things. I find myself randomly bouncing off of walls like they're made of rubber, the run animation doesn't stop if you go idle, and the lack of landing, jumping, and throwing frames make it look awkward. Plus the stages look entirely synthetic and the game has no unified art style.

Try harder.

Locomotivator responds:

Im no artist, so no?

And besides if it weren't shit I would be selling the game instead.