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Reviews for "The Gentleman"

The Gentleman is a nice game. But it gets really harder by level.

Really love the music.

SoulGame responds:

Yes it's a little bit too much hardcore :)
Really glad you loved my music.

I decided to give up on level 35. This game could have very successfully have been a fantastic game. However, the way you designed everything very poorly. There's a thin line between enjoyable and frustrating when it comes to puzzles. Allow me to explain.

If you give your player the opportunity to blame the game for their death, you're doing it wrong. If for any reason, a player has to die during a puzzle to learn how to do it, you're doing it wrong. Examples:
"Oh, the umbrella doesn't make me float down when I'm on the ceiling."
"Oh, there was a switch there."
"Oh, that portal brings me there."
"Oh, a giant bat kills me here."
I found myself blaming myself for dying very few times. Most of the time I was blaming the game engine.

Level 35 absolutely killed the game for me. That entire boss was a giant middle finger to the player. Explain to me why jumping on a guy wearing nothing but hat instantly kills me? Where's the puzzle element to that? Now after about five tries, you finally manage to dodge his jumps just to have him throw a whole bunch of canes at you, which takes about another five tries to finally learn. After you've gotten all that down, he just runs at you and stabs you. Do you have any idea how frustrated your player is at this point? Now, for those players who are iron-willed enough to keep playing repeating the level until they can finally attack the boss, the boss will just jump up into the air and kill you again, before repeating the exact same sequence. This is not even mentioning the fact that if the boss tries to stab you, but you miss his head, you do no damage and he gets to repeat all his attacks. Seriously? There's no way you were thinking when you creating this boss fight.

On the bright side, you had some great music and art, but it's not enough to carry your game to success. 3 1/2 stars is actually sugar coating it. Imagine if somebody handed you a cheeseburger, but the patty was filled with wasabi and horse radish. You're like "Oh, awesome, a cheeseburger." Then they bite into it and realize that whoever handed the burger just completely screwed them over. This game is that feeling times a thousand.

SoulGame responds:

Loved the cheeseburger analogy :) I'm affraid you're right ! My beta testers were definitely way too much hardcore players (Imagine that before uploading the game, I lowered the lvl 35 difficulty a lot !) We'll work on making games both hardcore and casual and we'll try to prevent the frustration you describes.

this game is amazing

So fun and epic :D

A really great game. So many new ideas and even the last levels have new ideas. This game was a lot of fun and it deserve more than 4.00/5.00. Please make a 2nd part :).