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Reviews for "XCVB"

Why are people complaining about controls. XCVB name and controls of game. I mean tunnels are annoying but easy if you learn the controls. I mean if you complain about these go play QWOP and complain about the controls.

Interesting game, how do I begin? The controls are bad, but not in a laggy or unresponsive manner, but in more of a counter-intuitive to what you'd expect manner, which makes it a bit of a strange learning experience. As mentioned by other reviewers the collision was rather annoying, especially since changing directions makes the corner move to keep within the hitbox and avoid changing it, but this can make narrow tunnels annoying to enter at times, and I'm glad you added the easy shortcut to the blue stage, as that would've been an impossible nightmare because of this. Level design is bland and tends to fall upon the controls and visual obstacles to make up for it, and the difficulty curve is ass-backwards, as I only died about ten times on the seizure and 90º turned levels combined, compared to the earlier levels where the difficulty came from actual level design giving me a much better challenge. The music is good and seems to mesh well with the odd visuals without becoming grating as you die repeatedly. Overall it's alright, it takes a very basic game concept and by making it even simpler somehow turns it into something neat, and considering it's made for a Game Jam it could've turned out much less fun than it did.

I enjoyed the game , but the collision was kind of annoying. Sometimes the collision would be off when I didn't touch the walls, or atleast, it didn't seem like it. Other than that it was an enjoyable game and pretty challenging.

Catchy tunes, but I don't like games based entirely on bad controls. Which is what this is, in the end. And the "adding colors" gimmick has been done before, and way better than this.

makehimanoffer responds:

In The Words Of Phil Fish: Suck My Dick, Choke On It.

Its a pretty good game but my eyes cant handle it right now XD