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Reviews for "Unit Commander"

Fun but a bit clumsy to play. I like the units, and the base configuration is somewhat unique for this genre, but I found it hard to play effectively -- controls like click-dragging to select but spacebar to deselect, both WASD and mouse moving the screen (which made the screen move when I didn't intend to), and having to click several times to switch between units and buildings made it hard to get into the game or perform successfully.

A little bit of work and this will be a fine game indeed.

the tips should not be so instrusive. they limit where i am able to place buildings and overlap the other menus, and cant be moved to the side? it's clearly not very smoothly executed, and i missed a large portion of the tutorial just trying to deal with the building menu and the tips being on top of each other.

on top of this, the x button goes to the next tip instead of closing the tips? this whole system is just obnoxious and made me not want to learn how to play the game.

i notice as i play more that every single menu acts like this... it's incredibly unweildy and irritating and given the number of preexisting RTS games that are the same or better than this, im gonna have to say that i cant play this until you fix the interface. There are 100 other ways you could have done the menus that would be more effective and less intrusive... I find myself constantly scrolling too far by accident in an attempt to be able to see what im doing, because there is a huge grey rectangle or circle taking up 1/3 of the screen for the entire game.