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Reviews for "Street Fighter LoA2 Demo"

Not a fan of the whole click system, I personally thought the last one had a better battle system. Still, I'm very excited to see the final product! Keep up the great work!

Muja responds:

I see, you don't like the new system, either.
I'll find a way to mix the two styles, and make something better out of them!
Thank you for the review!

I loved the prequel to this and this one looks great as well but my only complaints are that I liked the keyboard controls in the prequel and the blocking is very hard to master in this one. Please keep up the good work and can't wait to the see the real deal...

Muja responds:

It seems most of you players liked the Old battle system most.
I've decided: the final version's battle system will mix the best features of both the old and the new game.
Hope you'll come to play it!
Thanx for the review!

Seriously, I was able to beat Dan Hibiki AGAIN. What you got against the man? I'm watching you...

Muja responds:

Lol, actually you can lose willingly against Dan, the story will proceed anyway :D

Thanx for the review!

FINALLY, a Street Fighter game that works. May want to change text to click for next or something like that, I thought skip meant skip through the whole dialogue. Adequate music, great design, good story. Not the game-style I was expecting as I was looking for the original, but still good.

Muja responds:

Thank you! There's actually a prequel of this game, which is much longer, and it's here on Newgrounds!

Needs a way to skip the intro, and the fight sequencing is kinda slow. The whole blocking thing is a little bit difficult, the indicator doesn't stop the exact moment you click, and their are some times when it's the opponents turn and they won't make a move. I had very high hopes for this game after playing the previous full version.

Muja responds:

Thank you for the review!
And yeah, I know this demo is still a little buggy, but I'll eventually fix it, I promise!
(By the by, you can skip the intro by pressing the spacebar, it's my fault for not mentioning it anywhere)