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Reviews for "Monsters Hill"

Is there a point to this game? There is no challenge at all and no way to lose. There is absolutely nothing fun about this game.

Pros:
- Graphics aren't awful
- Music isn't awful and can even be shut off when the short loop grows tiresome
- It's inclusionary, so even the terminally braindead can play

Cons:
- Recycled concept
- Not sure if it's even possible to lose
- There are so few colors you'd be lucky NOT to get a screen-clearing combo, and none are ever added as you progress like other similar games
- Pointless Skinner Box achievements
- Hints given automatically with no penalty if you idle for about 5 seconds
- Gameplay never switches up, making this already barebones game a slog beyond the first couple levels

Lv. 13, move one block. Congrats you're going on to level 14.

It's nice i liked it.

Lots of negative reviews but I enjoyed this game.

Sure the game doesn't provide anything new but somethings a face life is welcomed. Besides I haven't played that Bejeweled game in a long time.

Perhaps the few reviewers below me wanted more difficulty early on. I found it too up to level 10 before I was at risk of losing lives. Before that I was getting non stop combos it was crazy.