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Reviews for "GigaBuddy"

this game has only sense of achievement and senes no of failure that i find boring and the lvl. are not challenging there just

It's okay, but the levels get kinda tedious. I mean there's this one, 12 or so? Where basically you have to do 20 jumps on bouncy stuff. It's just jump after jump after jump after jump after jump after jump after jump after jump and it's not even hard, it's just boring.

The game itself is really good. But as I reached lvl 81 the game became slow as hell and as a result uncontrollable.

Got to lvl 14 and couldn't be arsed to continue. I love these sorts of games, and it started out strong, but it comes to a point where I get sick of trying because a specific jump has to be perfectly timed or I'll die repeatedly. Nice try though, simple little game. Not the best and by far not the worst.

I'm sorry. I usually love this type of game, the musîc is quirky and the level design is creative.

But it must be possible to write a game like this one that doesn't use up my entire 2 GHz processor and still beg for more. I realise my computer isn't the newest, but it's surely not too much to expect a game in 1986 style to run on a 2006 computer. The character's movements lag behind my controls to the point of unplayability, the levels take upwards of 5 seconds to load, and the sound stutters just when I'm already most frustrated with the lag.

I'm sure if you fix it it will be great fun, but since I can't get to the meaty parts of the game I won't be giving you a good score.