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Reviews for "Universe Matt Miles: EP0 "

I think I may have found the closest solution to my eddsworld fix. Love the animation and would like to see more.

Curlypanda responds:

Thanks, that means alot haha

It really is a universe, in a metaphorical sense... can't remember cleaning a house ever being this much fun, great work. The space room was a favorite part, Squirtle on second place, haha. The different styles and transitions work great. Keep it up!

-cd-

Curlypanda responds:

Thanks alot, going to try and work on a few more episodes now and then, so there should be a few more episodes in the future!

It definitely should be compressed, time-wise. You've got about four minutes worth of content, methinks.

Nice video. While it wasn't exactly my type of humor I can see the the humor in it, even though to me it seemed a bit too extreme with that form of comedy (I did enjoy the space part though). The animation worked well, and the concept of the entire thing seems really good in my opinion. If you put out more of these videos I would watch them, since it was entertaining.

Not bad, great effort. But I can't help but get the feeling that a lot of things were intentionally dragged out to make it longer, which isn't necessary in a cartoon like this. Some gags were really funny because they got to the point, others seemed like they made perfect sense on paper, but had this odd "warning" as if you were saying, "here's the part where you're going to laugh" by adding in a really long setup to the jokes with this wacky royalty-free music that's been used in a lot of cartoons. Don't try so hard, let the humor flow naturally, I'm sure you'll find you have a better product at 1/3 the runtime of this one.

Curlypanda responds:

Most of the gags were timed to the music, which is why it feels dragged out. A example of that is the Turtle gag, the entire gag was originally 15 seconds long, but I wanted it to be in time with the song, so it ended up being dragged out to over half the time necessary.
I'll defiantly work on timing for next time, maybe get an actual sound designer to work around the animation, rather than work to animation to the sound.