This was a rather cute and refreshing game, The clay characters are something interesting too The game itself does seem kind of easy but still does make for a fun game the art style is pretty nice, but anyways good game here I enjoyed it
~X~
This was a rather cute and refreshing game, The clay characters are something interesting too The game itself does seem kind of easy but still does make for a fun game the art style is pretty nice, but anyways good game here I enjoyed it
~X~
To dig, press space!!!
I just had to take a wild guess, since I couldn't find the instructions for it anywhere. Very nive little game otherwise though.
I am having a hard time trying to dig and tunnel, I have them maxed out upgraded
what the hell
Hello,
This actual a very nice game for kids qho wish to familiarize with a computer. Or a smartphone ?
I am not sure what you had in mind when you made it but here are my advices. I would love to get feedback. Anyway :
- When you start a game, the button "continue" may be on the top. It is more positive to highlight the "play" button than "quit" ;) it should be "Continue" "Restart" "Quit" (not the reverse)
- You should use both way to move. 1 clic and the bunny is going to this point and the actual system (hold button)
- Make sens to what happend to the bunny. Like if you walk on something hot, write a message (which will not force to clic like "ok" or "continue" for validate the message. This is good for kids.
- Do not force to walk on "things" which hurt the bunny. This is just scary and not good for kids
- Options after completesshould have their description just by hovering with the mouse, no need to click
- don't stop movements after pick up a start, thats make it annoying ! (and chicken don't so...)
- say how to dig (or you did, but I couldn't saw it easy, so need to improve it !)
And thats all. The idea is good,