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Reviews for "Kingdom of Liars 2"

Should be longer, didn't really feel as fulfilling has your other games. The medal didn't unlock, a similar thing happened with your last game, the one about escaping the city in the zombie apocalypse.
Might it be because of the browser I'm using or is this an error by the game code?

I've never seen Point'n'Click games as actual 'games'. They are closer to comic books than they are to testing reflexes or puzzling abilities. The interactivity is limited by core design. In this case, that aspect was very noticable.

Whilst I can tell there has been put a lot of work put in the backgrounds, that's all what this game really had to offer and it's a shame I can barely see them since everything is so small. This was a game that would have benefited from fullscreen immensely, so it can really swallow up the player in the ambience.

This also ended up being a big bump in the gameplay; I spent most of my time not knowing what I was searching for, and it turned out all I needed was the tiny handcuffs I missed tucked away in the background. Eventually finding them was hardly fulfilling as it was exhausting and unfair. The dialogue was decent and funny at parts, but voice acting might have been a better option to bring some extra character into this world dominated by the pretty drawings. A slight technical detail: the slow mouse movement was a tad annoying. If it were part of the gameplay I'd excuse it, but as it stands, it's another small 'nuisance' on the pile.

Finally, there were a lot of unused rooms, art assets and inventory space that led me to believe this game wasn't entirely finished yet. It lacks clever puzzles to be a smart game, or the intricate story to make an intriguing 'interactive comicbook'. The backgrounds and character designs were very nicely drawn though, I'll give it that,

Hope this helped :)

It was good and then the end came....
that is probably the weakest ending i've ever seen...
Why would you do that to us?
The end was just so hastily done...

Ha ha, I thought it would be funny if the caption was "This is a demonic locking rune. Only fiends and congressmen can use it."

Yeah, this was definitely a rush job. I always say you're a master storyteller and an excellent artist and programmer as well. And this game was such a disappointment considering what we all expect from you. It just felt like you were sick of Kingdom of Liars and just wanted to end it so you never had to think about it again, which is too bad because I really liked the story and the characters. It's hard to call this a sequel because it's just a tacked-on ending that should have been part of the first game.

What was the point of that statue at the end?

The things you have to do are a little too random. Anytime you come up to an obstacle you have to randomly wander the city until you find the tool that will help. Also, way too short.