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Reviews for "Less is More?"

This is great, but i think i've played something like this before.

Great game. More or less.

A very creative submission that is in the rare genre of sandbox games. The physics engine is interesting, to say the least.

I do wish that levels were more than just box structures, even with the theme of minimalism. Minimalism should always enhance gameplay, not limit creativity or in this case level design, and I think you kind of boxed yourself in with the boxes, pun fully intended.

Also, level selection when there are levels is always good.

I want to say that due to these bits, you didn't fully meet the level of ambition and polish needed for a truly stellar game despite the creativity of the concept and the fun physics engine. Still, a neat little gem in a rare genre that is worth taking a look at.

mastornadettofernet responds:

Thanks for your feedback, well, i had to design all levels in less than 4-5 hours, and to be faithful to theme I chose a "mondrianish" style. That's also the reason for the level-editor, i know it's possible to achieve very creative things with this idea, look at the Zivs levels for example. If the game is well received an many plays it i'll consider to make a more polished sequel, maybe a smartphone/tablet version.

So AWESOME!! you deserve 5 stars.

love this gameplay, however, an in-game tutorial would help to better understand the physics of the, red, yellow, and blue pixels

mastornadettofernet responds:

Originally I liked the idea that the player finds out the mechanism without tutorials but this can be annoying, so probably in the next update i'll add an "instructions" section to the main menu