One hit kills may fit the concept of evolution through survival. But for gameplay it is infuriating. If you could give the fish some tolerance to swim in the red tide and oil spill. The game is just too long for a zero error tolerance.
One hit kills may fit the concept of evolution through survival. But for gameplay it is infuriating. If you could give the fish some tolerance to swim in the red tide and oil spill. The game is just too long for a zero error tolerance.
The game looked great, and was nice and smooth for me. There are a lot of other games out there like this, but I like how there is a boss battle added, and that it keeps track of the various fish types you've consumed.
Still too buggy, controls become incredibly decelerated mainly after upgrades, sometimes just randomly. Is a game breaking bug. Otherwise the music and sprites are well done.
There's a link in the game on how to fix the sticky keys issue if you're using IE.
Definite improvement from the first one, and I like the whole boss fight thing as apposed to the game just ending in the last one.
froze up after i ate the submarine..
and insane is still too easy.