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Reviews for "Free Rider 3"

To be honest I dont think this one is better than number 2, maybe slightly not as good. The reason i say this is because there are no themes, the white on black editing for hours hurts the eyes, also lines jolt out of view alot faster than FR2 usualy resulting in crossing your lines, the eraser also seems alot wider and tends to erase half the work you didnt want gone. It may just be me but the Redo option seems great but doesnt work for me. If FR2 had the checkpoint option it would probably be my favorite game on the site.

i love free rider but this is no differnt than 2...more ads.....soooo yea

kanogames responds:

Here are some of the changes over FR2:

- larger playing area
- improved performance
- best time replay per track to challenge friends
- player saved replays
- official FR3 track database
- added functionality to editor

And most important change, a full active dev team behind the game!

Not all the functionality could be added to the distributable version unfortunately.

I remember days where I would go for awhile playing this game now the most entertaining thing I can find to do is attempt to impale him on a random line sticking out of the track I am building.

i loved the last one but on this one all you do is hold up

kanogames responds:

Did you try Time Travel? The first track Roller Coaster is the only track where all you have to do is hold up. Track difficulty is in the description for most of them.

Distinct lack in different vehicles. You can only choose between the two bikes, whereas in FR2, you could choose a truck, or a helicopter, even a unicycle. But this just has the two bikes. Also the controls seem to be a bit more sensitive, if you press back you go flying backwards, makes it difficult to stabilize the bike. As well as the hit detection on the bike rider. In FR2 you could get away with rolling off your back in a flip, in this, if you so much as look at the ground the guy falls off the bike. 2.5 stars, good game, but seeing as it is still in its early stages it can always be improved upon.

kanogames responds:

What bike were you having issues with BMX or MTB? The BMX is traditionally less stable. We left the physics / controls 100% the same for FR3 as they were in FR2.

FR3 allows for locking of vehicles to tracks, this is done to allow track creators to design tracks for the physics of the vehicles and to increase competition, if we didn't do that people would just pick the easiest vehicle for example the air balloon or truck have very different physics than the MTB.

We also removed the other vehicles due to +95% of the tracks created are for BMX / MTB, if there is high enough demand we will consider adding more into the editor.

We are working on checkpoints as we speak so hopefully we will have some good news on that front shortly.