i only got 2 right :( but i still loved this game!! way to go
i only got 2 right :( but i still loved this game!! way to go
Good game
Nice work, Stone! I'm really loving the animations here. (Did you do all of them? The body types look a lot like yours...) Everything looks great from movements to particle effects to the sounds. This entire submission is just loaded with polish, and it shows. I also feel like you did some really great pairings, putting together fighters with similar styles which really made the animations more interesting.
What annoys me about this is that it seems like some kind of collab that was turned into a bunch of quicktime events at the last second. I'm not too happy about that. "Guessing" who's going to win, and then participating in short mashing sequences just doesn't do it for me. I'm also not really sure what the exact point is. If a QTE is helping the player you didn't vote on, do you just sit and let them fail? Or are the outcomes all predetermined? What determines how the mashing works? Is the difficulty of the QTE dependent on the actual poll from the original battle? And what the hell do I have to do in order to boost my score up to a 7 from a 6?
The whole game aspect of this just doesn't work out for me, and seems like a cheap way to label an animation as a game. Still, the game looks pretty, and looks are the meat and potatoes of this anyway.
Hey I appreciate the lengthy comment. Yes, I did do all of these myself. I'm not much of a coder myself, so I tried to give it a little extra interactivity.
The meat and potatoes is the system of calculating and storing the users selections of characters in the RHC that really makes the user interact with the project as a whole. Even deciding what will happen next in it.
Haha, sweet mercy. You guys never disappoint.
Great stuff!
That was really cool and fun. 5