A game imposible is not a game.
A game imposible is not a game.
2 and a half stars. I think I've died more often not because of poor timing or lagginess, but because of sheer unresponsiveness. I get that games are supposed to be hard. But when the game just refuses to acknowledge what you're doing you tend to give up fighting the poor mechanics and quit. The ogre is the most glaring flaw. If you don't know what you're doing before hand, you honestly don't have a chance without wasting time performing trial and error with one hit kills. It has potential, but it sullies it by just having terrible design and poor hit detection.
this is sort of like legend of zelda but its different
but it good
Good game, terrible design.
Slow animations, inconsistent dialog box operation, finnicky click controls for precise target boxes, multiple clicks on the same thing to initiate one single action.
You should play your own game and think of how you could make it better, because these are glaringly obvious flaws.
Very nice art and funny story, but controls are buggy and you have to guess and repeat every single fight over and over. It's just frustrating after a while.