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Reviews for "Deus Shift"

Its decent when it works and when it does the game is deep and very addictive. Its definately different from most games and it does stand out. It does not lag me a whole lot but it would randomly freeze for me. Its got great potential. Put more work into it and this would be a possible fav.

A nice, complex game. Its nice to know that they are still out there.

Okay, this game turned out to be a lot more complicated than I thought it would be. I made the mistake of not checking out the tutorial first. Even when I got through the tutorial, I had pretty much pages of stuff to read. I had to skip some of it. I am amazed at how there are so many things going on. I wasn't even able to beat the tutorial level.

I have to give you credit for creating a complicated game. The music was also fairly nicely done. I just appreciated the sheer complexity, even if I couldn't play it. If you are really good with these kinds of games, then check it out. I admire anyone who can get ahead here.

laggy game with poor controls (frequently causes missclicks). Fun when it works. 2/5

davidmaletz responds:

The UI can be a little clunky, but did you notice the undo button? If you make a mistake, there is no penalty to undo and change your moves (there is only a time limit in multiplayer mode that restricts how much you can do/undo).

Very cool concept and it's fun while it works. Problem comes in when you stump the AI and it can't figure out a move, it'll slow the entire game and your computer down while it counts down to 0 and never makes a move. I'm unable to complete an intermediate game because of it. The AI really doesn't like when I block a couple of the entrances to a circle with berserkers (Best defense unit).

So I have to rate this poorly for now because I wasn't able to play it completely, it surely needs some bug fixing.

davidmaletz responds:

The Intermediate AI can take some time, especially when it has a Deus. It's never taken more than 30-60 seconds or so on my machine, but I've heard it can take a few minutes on slower machines. Part of this is because flash actionscript is slow and there's just a lot of "thinking" it needs to do (there are more options in Deus Shift than in Chess every turn!) The only real solutions to this "bug" is to release the game for PC (not flash), and/or optimize the AI algorithm.

Thanks for the feedback! Maybe you can try some multiplayer games? The game shines best when played against another human player (although, the room list always seems empty, so you'll have to schedule a match with someone).