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Reviews for "Orbox C"

This game really surprised me!
The first 3 levels i was just bored, i tought it was going to be another generic puzzle-ish wall thingys that i dont know the name, anyway, when the new mechanics were added i was like: wat?bombs?portals???dafuq???
The score system is really nice, you lose points when you "walk" through the path you left, it feels kind of tron-ish, loved the score system.
The effects were neat, puzzles were challenging, mechanics are amazing, missions that arent just getting to the exit, music was gorgeus but for some weird reason, when i played the game, the music barely played, dont know if that is a bug.
Anyway, nice music, nice effects, nice mechanics and challenging levels, i see no reason to rate this less than 4 stars.
I could talk more about the game and my opinions on that but i got stuck in a level and cant see the other mechanics and missions :P.
Welp, overall i give this game a 4.5/5.

-~-Stucky-~-

GameBalance responds:

Anyway, I thought up this type of game myself somewhere in 1996-97(Can't remember exactly) and made it on ZX Spectrum. . So for me it's my very personal game not something generic.
Thanks!
P.S.
Yes it's bug with music. Coder could not fix it. It's his first game.

So... the same game as around ten thousand other games on this site?

...'Kay.

Slick game! Love the art, sound and coding. Feels great. This is the best game of this type!
I like how I am puzzled and kind of give up, then I give it another shot or 2 or 3 and I get it.

Well done designing the levels.

GameBalance responds:

Thanks!
Or sometimes need a break and back to game later.

Really good game.
I like the way you have to achieve and succeed to pass a level nice idea!

I found this game to be quite enjoyable. It's also great to get so involved in a game that you don't forget about the medals. I certainly had no idea they were there after awhile. It's so satisfying when you finally get the right combination. Level 8 is the one where I am seriously having some problems with. I just keep getting caught in the same trap over and over.

I even managed to get it 96% complete! The music was quite stylistic and fit the tone of the game. It's nice to see all these bright shiny colors. I liked how it wasn't just the same goal over and over. You didn't know what was going to pop up next.

GameBalance responds:

I'd say this for all the levels - the key is the logic. You keep get trapped in the "square". Not possible to move out of it. So the right thing to do is to collect all the stars outside of the "square" and only then go and get final stars inside the "trap square"