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Reviews for "Final Fantasy Last Mages"

That was really Amazing, i always imagined i fight like that in some Final Fantasy Games in the Past^.^, and i have much hope Square Enix does something Great with the Next Final Fantasy in the Future, cause they have the Power to do that!
Do you know Agni's Philosophy? Its a Great (Realtime?)Tech Demo for the Next Gen Final Fantasy!
/Edit from the future, i am still liking this, great Work!

This is really neat. It's about as epic as Final Fantasy would be if they'd get out of their holes and would write a story that doesn't jave holes every half gaming hour and is conclusive.

I mean jsut take a look at XII for example - grand battlescenes of soldiers hitting each other with pointy sticks (no blood - wait what?) and a HANDFUL of mages total. Game starts and the first thing on the license board is White Magic I, you only have to acquire the license to use it, implying that everyone in this world has inherent magical skill (enough to cast Flare).
So why don't we see epic battlescenes like that? probably because the animation of suck scenes would take to long. The engines are probably too rigid as well (still waiting for the first FF (non-MMO) where changing armorpieces changes how your srupidly-dressed-spikey-haired-protag onist looks like).

Back to the video - it was pretty amazing how you pulled the animation of the spells. You just saw those spells deflect and know it's gotta be shell, or the clock-animation being haste - courtesy to Square here for having at least one consistend thing (besides the name Cid).
The only question I kept asking myself is which magician-type class would be cool enough to wear a Katana (Bluemages wearing sabres etc). Then again in XII you can do that, and nothing is set in stone with FF (xcept for Cid).

P.S.: Was that Bahamut w/ Mega-Flare?

Very cool, well done.

Truly amazing. The combat was crisp and the animation was fairly clean.
I loved how it ended, too. My biggest complaint is that the various -aga spells weren't flashier.

Everything was simply beutiful. The animation was crisp, the spells were unique, yet easily identifiable, and the ending was subtle, yet had a powerful impact.

My hats off to you terkoiz!