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Reviews for "Subsist Zombie DTT"

Now that i have tried to get the achievements for about 5 minutes, let me give you a run down of my thoughts... Great game, great idea and i love how you made it 8 bit ish and how its tower defense style and that it has multiple upgrades and ideas.. You get a 4/5 however due to main title screen and the music being a bit repitive at points... Thanks so much man and i hope to see more of this game in the future.. :D

I admit that this took awhile to get used to. It's mostly because there's a lot of stuff going on and I understand what you mean about the medals. The sound effects sync up well. I admit that the graphics could be better. The best way to go about this game is to use up all the 125 point crosses at first. Those 750 pieces of fire are practically useless and way too expensive.

This kept me interesting, if only so I could get past the first three levels. I should have known that a wave wasn't a single level. You just needed to have some more detail with the enemies. They looked like they were Final Fantasy sprites or something. It's still an enjoyable game.

Nice kind of like a tower def game here the zombie element made it kind of fun does seem laggy at times but overall a fun tower defence type of game, wish more people made these efforts in there games your game was a fun one

~X~

is good but boring at first :/

Noticed 2 bugs. 1st with the AOE of the holy statues. When on a higher speed the zombies go right through it taking minimal dammage but when set to alower speed they take much more dammage so set it up where they take the same amunt of dammage at any of those 3 speeds. Also later on I noticed that I could not click on any of the towers to set them up on my map at level 7. Possibly a bug that happens from time to time as it workedafter I returned to the main menu but note that it does happen from time to time. Best of luck to you mate on your future games!

tadgamers responds:

Thank you for pointing out that click bug, I'm going to have to look that over. For the speed thing, it's not really that they take less damage, just that they move faster past the statues, but your correct in that it appears as though the zombies are taking much less damage, perhaps I'll tweek with that a little too. Thanks for the good comment!