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Reviews for "Meteoroid"

really fun but on level 5 i kept losing somehow and i had full health.

You Loose =(
Just joking. This is a great take on some similar older games. Would be nice to see an updated version that allows upgrades to carry over into the next stages, or at least keep the upgrades already purchased into the next stage instead of having to start all over. Also, if enough objects hit the ground, you lose the game, even if your buildings are fine and robot isn't injured. If this is not a glitch, then there needs to be a health meter for the planet.

Great idea, and a pretty fresh twist on "keepy-uppy" type games but 1. the meteorites don't give more money based on their size and 2. the larger the meteorite, the more damage it does and the harder it is to bounce.
Cute graphix, and a very fresh style help to compensate for these kinds of flaws, though.

I think this would be a daily feature if it were just a bit more refined.

out of 10...
gfx - 9
sfx - N/A
gameplay - 7
design - 7

I really enjoyed the graphics and music. I know it's only a few stages but after 4 plays to not be able to get past stage 2 made it frustrating. It may be that my fingers are too slow or it could be that as someone without a mouse and just using a trackpad the game isn't set up for that. I would like to also be able to carry over money from the first to the second stage, that would make it more playable.

The physics were decent but could be better. I guess I'm just a guy that prefers WASD or Arrows.

not bad, but where are those tomatoes?