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Reviews for "SpeedStar"

Clearly an ambitious project, so here's some constructive criticism.
* Team up with an artist to make the game shine - especially the menus could use some work.
* It's too hard to figure out how the missiles and torpedos work - maybe it just need better explanation, maybe the controls themselves could be made easier.
* The only viable tactic right now seems to be chasing the enemy in a sort of figure 8 pattern. If there were obstacles on the levels, such as large asteroids or space debris, it could create some more variation.
I definitely think you should keep working on the game, it's a good idea and could become really fun to play if it's tweaked sufficiently.

Pack51 responds:

Thank you, I will definitely take those points into account.

Wow... AWESOME GAME!!!