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Reviews for "Anti-Cast II"

It was a decent game. I felt like there should have been more to the game, like more objects or rooms perhaps. The music got annoying real fast, I could tell it was a few second loop. It would have been fine to use a loop, but in my opinion, there should have been more to it than the simple few seconds of it. I did enjoy the puzzles and challenges, I felt that it gave a new twist to it. I think the end puzzle might be a bit too challenging for some players, but it shouldn't be impossible as long as they have patience. It took me only about 10 minutes to figure the last one out. As for the ending, I wish there could have been audio there. Overall, I say you did a nice job with the game, the programming and more. I give it 7/10.

this is fucked dude...

hey i found the code for the book before releasing the doll nd after that she disappeared and on the cut scene i had her already...the controls don´t anwer very well and a died for the sheplant because of that but the story was good just wanna see how you are going to explain the lava monster!

how about making the programme ACTUALLY DETECT MY CLICKS? i just cant progress in the game... gonna play another one until this is fixed

was fun only hard parts where the key in the first room and the book even though the hints for the book where very vague. i gave this a low score because the music was repetitive with like the same single beat repeating over and over again. The action game was kinda bad as it didn't detect my clicks very well. also it seems that in the first half of the game there are some things i can not open like a drawer that i could not go back to i question why and because of that i deducted point. though i'll give you points because you made cut scenes though i didn't care for the text that came up when i clicked on stuff in the first one you cloud click to make it go away in this you have to let it fade out kinda annoying. also there was suppose to be a message on the book self at the beginning that i could not get. If it was the letter next to the book it was unclick-able. also there was no indicator telling me i need a key for the first door i used common sense to determine it needed a key but for all i knew i could've need something else.