00:00
00:00
Newgrounds Background Image Theme

fluffyuniverse just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Unnatural Selection"

Aagh! It's boring

I'm going to be blunt:

The AI for the minions is complete and utter garbage. I barely made it through the third level, and I COULDN'T make it through the 4th level, it was so horrible.

My concerns:
- No priority control. Half dead minions rushing off to fight over-powered enemies even though there's a flower right next to them. Weaker minions have no healing priority over full health minions. There's absolutely no distance priority for enemies, to the extent that an enemy attacking my orb while I was standing next to it was IGNORED ENTIRELY in preference for something off screen. No priority for evolution over combat, even during relatively peaceful periods. No priority choice for evolution ("Hmm, I could really use a tank right now... Oh, I got two weaklings...")

- No focus. And I mean NO focus. They would start to attack an enemy, then suddenly jump to the furthest enemy away for no reason. This left a lot of still powerful enemies charging at my face while some weakling off the screen was being slaughtered by my entire army. And instead of attacking in groups, they would split up and die alone fighting enemies that were way to powerful for them.

- No pathfinding. They would get stuck on the tiniest bumps in the terrain and just sit there, trying to get to me, ignoring everything else until I walked back to them and picked them up. Thankfully, the flyers didn't have this problem, since they ignore walls and all, but still, everything else was just annoying.

- And that's another thing: The flyers moving off the known terrain to engage an enemy. When they killed it off the available space, the enemy left no corpse. No corpse = no evolution, no evolution = no fresh units.

It's a good concept, and a fun little mini-game at first, but the obnoxious and pervasive stupidity of the AI ruined it completely by the time it actually started getting difficult. Good job for only 24 hours work, I'm sure I couldn't pull it off at my current skill level, but still...

good idea, but the minion AI is ghastly, and the game becomes nearly impossible because of it.

Needs to fix the dynamic of controlling the minions - it makes it unplayable after the first few levels.

There isn't much to do. Gather your minions near the orb. Fetch a crystal. Gather your minions near the orb. Fetch a crystal...