Same as the other game made in 48 hrs. You spend quite a lot of time to evolve... to get killed and start from scratch. Not fun, if i liked frustration, I'll be playing 80s videogames. Fix it adding checkpoints, and you have a really enjoyable game!
Same as the other game made in 48 hrs. You spend quite a lot of time to evolve... to get killed and start from scratch. Not fun, if i liked frustration, I'll be playing 80s videogames. Fix it adding checkpoints, and you have a really enjoyable game!
To the players: YOU CAN EAT BATS AND CROCS! You just need to attack. Attack with arrow keys.
To the makers: I love this cute little slimey thing but add some directions or people get confused.
I really like the game but I wish there was a way to earn lives so it's not just dead and end. I also wish there was more than just flower eating... evolving enough to eat bats and alligators.
Unforgiving, unchanging, and what's with the music? I don't want to bash your labor of 2 day love because I couldn't do better, but...This could have been better.
1. Visual changes as the slime evolved (Getting bigger, changing color, etc)
2. Changes in food (eventually getting big enough to eat the bats/alligators would've been cool. Or, if you CAN do that in the game, I didn't get far enough into it. x.x)
Just those two things would've made this a ton better. I know making the slime LOOK different when it evolved/leveled up/whatever wouldn't have been too hard. I could understand if you didn't have time for the second one, but it seems like some basic features were really left out of this one.
far too slow of a start and is very unforgiving as far as getting hit goes. i would often level up towards the edge of a screen and then get hit by a bat.