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Reviews for "Politricks"

Games are judge mainly by their message, then game play. Generally game play has to supremely suck before players ignore the message. First I'll apologized about my ignorance of politics. So the message is a blank for me. All I know/heard is the economy is still in the dumps. Plus I never got what people saw in Obama now or before the election. I am a bad U.S citizen, get over it.

Second the game play got boring after the first few days. This game isn't focus on skill, not all games are, like poker this game is focus more on luck. Also like poker a few tactics might help. Speed is important, it catches money that regenerates in a regions for each screen. This hurts when it comes to bad objects such as trash cans and protestors. Disappointing how there are no air negatives in this game. So air and speed are the focus.

The graphics could be tad better, yet this is a single artist. No marks will given due to the amount of work already given. If more people were involve....well this sucks.

Occasionally the game lagged. Maybe it's my computer (doubt it), but sometimes when the music restarted it freezes.

Overall the game is pretty average. It got boring fast, and all the options not impressive. It killed 20 minutes. Which is about as good as it got.

Cute little game, but maybe consider adjusting the denominations? A national debt of only one million dollars would actually be a pretty great thing.

Seems like a good game, but lag prevents it from being a great one. The lag gets so bad at times that it is game breaking. Fixing this one issue would allow this game to easily earn a 5 stars

When you get all upgrades, you get about 400,000 every launch :3 I really like the music, but
when you get the money at like 60 height ( I got to 100 ) the noise is kinda annoying
Fairly easy, played at evening and morning and finished in 45 launches

A good way to kill 10 minutes.

Nothing too elaborate here, just a simple launch, collect, and upgrade game that was a great way to kill some time during a break. I liked all the upgrades, even though some were not overly useful in the grand scheme of things, more specifically the trash cans, pelicans, and even the money trucks to a certain extent. I felt that more relevant objects could of been used in their place such as potholes instead of trash cans, and if you devoted more money to infrastructure they would be patched up, or something along those lines. I did like the bull (

I do have to agree with the person that said that the music was good, but the sound effects of when you collect the money start to be a little too much once you get the rocket pack. Towards the end when you had three kites and two rocket packs it would just be a blur of money collecting, especially since a lot of the higher dollar values were all right next to each other in a line. Maybe spacing them out a little more and increasing their value would fix that problem.

I would have also liked some way of losing money mixed in. Like if you landed incorrectly on the pogo stick you would have to pay medical bills, and if you upgraded health care enough, in the end, it wouldn't cost you any money upon landing weird. I feel the only thing I was really disappointing in was the fact that upon landing on the street, his physical appearance never changed, and there was no blood. I think that was the only real thing I noticed that was missing, and would have made it a little more interesting in the end.

Good work either way.