I thought this game was really well done. It had a very "Zelda-esq" feel to it, which is nice. Though, in the constructive criticism department I might as well make the following suggestions:
1. The weapon swing can be a little slow when it comes to the spitting enemies, and it often results in them hitting you while you're running around attempting to line up a shot. Having him swing the fork like a baseball bat might fix that. Perhaps as an alternative attack rather than straight up replacing the stab motion.
2. Perhaps an ability to upgrade the fork later on? Near the end everything takes multiple hits, and with rooms full of enemies this can be a little on the tedious side. I mean you don't need to one shot kill everything obviously, but a hidden damage upgrade would be a good extra. Especially for a daredevil run.
I managed to find all but one of the hearts. No clue where to look for it. I thought it might be right outside of the shrine amongst the open section of the trees but I couldn't ever find a way past them. Ah well. Good effort, and it played fairly well (if not a tad bit on the difficult side. Though, I'd likely do better with a controller in my hand rather than keyboard controls for this kind of game).