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Reviews for "A Tale of Colours"

Great Game

Crits:
-Has nothing to do with colour
-Controls are awkward with the double jump/fly thing and if you go up a ramp while flying, you'll zoom upwards forever or get stuck in a ledge. You can also double jump whenever you hit something, so you can continuously jump in the air to make your way across a ceiling

Controls are too sluggish and makes precision jumping impossible. I'm not an avid platform gamer so this kind of thing irritates me and I end up quitting. You would get many more people to play the game by tweaking the responsiveness.

Seems like it would be an enjoyable game however.

Too easy...

EDIT: Ver 1.5 is up. Is that why all my badges are now gone? I had almost all of them earlier double jump glide f.i.s.t. all perfects on the races except for that stupid tree one where you can't see what you are doing and bouncing off the platforms like you are a rubber ball. A map would be nice so a person can see where they have been instead of running around like a chicken with their head cut off trying to remember where the heck this thing or that thing was. Double jumping seems a bit over sensitive especially when trying to jump on a small platform above you without over shooting it. Guess I will try something else I don't really feel like playing it again just to get the badges again that I already had.

Terrible TERRIBLE controls, but in spite of that I played a surprisingly long time. Please, if you do more with this engine, make the movements less jerky. The tips of my fingers are kinda throbby...

Anyway, the graphics and music were OK. They had a kinda 90s lo-fi feel, lol. Must be something to do with turning photos into pixel art. I liked exploring, so the level design wasn't too terrible. But, yeah...the controls... I'm pretty sure I'd love this game if it was more playable.

Also, save point guy was awesome. XD