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Reviews for "Cubikill 5"

the game runs boring and slow at the beginning. I don't see anything better from last version. A lot of bugs and delay. Anyway the concept is good. Make improvements and get a better score!

well that was interesting. i actually had to refresh a couple of times for it to let me buy upgrades, then as i played (and finally broke the 10 second mark) i felt it was very unpolished.

"combos" as you say are actually actions interrupting each other, objects spawn sometimes right next to each other, and if you get going fast enough then these two problems come together and hitting the buttons means its an endless combo of starting kills, then disappearing people, then starting the next.

i'm sure this game would've been awesome! if... it worked. which it seems not to have worked for a lot of people.

Its pretty poorly put together. Its unresponsive for inputs at times, especially when the game speeds up, ie when the game NEEDS to be responsive.
Also sometimes when an input is made, the guy will just ram at thin air, with sound effects playing, tho nothing actually was hit.
On the positive side, I did like the slowdown mechanic, makes getting the next input easier. However, only roughly half of the actions slow down, which means as you start to pick up speed, you will find that you get gameovers quickly once you hit an input that doesn't slow the game down.
I admit I spent a good 15 minutes or so playing, so I would score this game higher higher, but the fact that this is apparently the fifth game in the series shows that you need to get it together.

Con-fuddling. I couldn't figure out how to make this game seem fun. Slow, cryptic.

I can't seem to figure out how to buy those skill upgrades. You really should include a guide here.