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Reviews for "Snowdrift"

I got the Neutral ending first, then the Good ending. The Good ending I can understand, and is pretty straight-forward and solved some question about what is happening. The Neutral one... that one is quite strange, explained less, but served to confuse you more and well, I liked that ending best. It seemed to fit better with the already weird and creepy story by adding another layer of mystery with a different kind of creepiness to it. Maybe when I get my nerves back, I'll try to get the Bad ending...

Oddly enough, I didn't jump at all in the first play-through, even though it's midnight and I'm all alone in my lonely home. Strange... and yet, I jumped a few times in the second play-through. I guess it can take a while sometimes for something to get to you...

Anyway, nice game. Simple and effective. Many games focus on having lots to do, but not have a great story, or a great story with little to do or little prodding you on. This game makes you forget that you pretty much have just three tasks: Gather provisions daily, stay out of the darkness, and make a decision as to what you can trust around you... all as each day becomes more and more difficult.
Also, the enclosing darkness, as well as having less daylight each day, makes your environment feel much bigger, for as small as it actually is... another way you made simplicity work. So well done!

SO FUCKING SCARY ;____; ahahahaaaaaaaaa.... day 1: okey.... choppy sum wood :D, got sum wawdah, oh! a bunny! KILL IT >:D Day 2: okey sleepeh tyme :D *scary image* OH NO, NONONONO, NOPE, OH GOD Noooooooo....noooooooo.... Day 3: *multiple scary images* nononononononono ;_______; oh goooood help me :C *fire goes out* NO! NO! NO! AHHHH, *puts wood in fire* okey...okey... were good :) were gonna be okey *knock knock* AWHAHWAHWHAH ;_; Day 4: okaay... its morning, no more darkness for a while :D *darkness closes in* AAAAAAAAAAAAAAAAAAAAAAAAHHHHH! WHAT THE HELL! NO! NO! Day 5: *multiple scarey images* *monsters everywhere* *knocking on door* *darknesss* aaaaaaaaahhhhh.... ;_; i dont wanna play this anymore....... noooo... *starves self to death* ahahahaaaa... ;_; at least its oveeerrr....

Lots of little bugs here and there, moonwalking was fun. Seems just a little bit underpolished. Too much text in general, some of the dialog seemed repetitive.

That having been said, I still gave you a 5. Here's why:

There was no direction. Or, to be more exact, there was very little direction and you gave it to us in the very beginning of the game. You explained the three bars, what would happen if any of them ran out, and you explained how to refill them. You explained that the lantern had one supply of oil and to use it wisely. And you explained that you had to "survive".

That gave it the proper horror feel. Understanding very little, not knowing if what you're doing is "working", if there is any progress being made... and then noticing that the days are getting shorter...

Knowing that darkness = death, and you don't want to relight the wood too fast because you'll waste it, but you aren't exactly sure if it's pitch-black yet or just very dim and the lighting is off on your monitor... so you look really close... and then you get your face fucked.

You wonder if there is something you're supposed to be "finding" out in the woods, but you don't want to get too many screens away because you know you have limited oil...

A great horror experience.

Reminds me of "House of Leaves" by Mark Z. Danielewski. 10 years ago I read it, and I still have the occassional nightmare.

good game but i was to tired to light the fireplace so i died in my sleep. :L

5 day...
It is a very good game. I would preferred more animals, but it´s ok. Nice concept, and nice present for the 3 or 4 night, it almost die because the joy :)