00:00
00:00
Newgrounds Background Image Theme

JLK52 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Snowdrift"

At fist I'd like to say: that's a good concept and story you got there,but...
The gameplay experience wasn't very good (lotsa bugs) and there's no pause button
That's -1 star. And the game is so simple, i mean, there's almost no interaction with the world around you (gets water, gets wood, find food, sleep) That's -1 star. But...the story,its beautiful how you don't know what's really happening,yet you feel so linked to the character.
Bravo man, +1 star for the plot and+0.5 for you to make a sequel (I just couldn't stand seeing the "for now" at the good ending) Oh BTW I think the girl is his daughter.
One more thing, JUMPSCARES = BAD

Nice feel to this game, but a bit buggy, ie. died and restarted but game froze, at one point I could no longer walk unless the menu was open. It was a pain to press 'z' through each page of the intro multiple times instead of being able to skip. As someone else mentioned, being able to pause a game like this is crucial, especially because of the central role of time.

I was too busy being annoyed by simple game problems to enjoy this as much as I wanted - and I really wanted to enjoy this game.

I think that you had some good ideas in mind, but, this didn't work out too well.
Here's a list of things that you should improve on.
Also, I don't wanna say this game is horrible, but it's just not as good as it could be. I don't want you to think I'm saying, "OMG THIS GAME SUCKS LOLOLOLOL"

1. ADD A PAUSE BUTTON.
Honestly, you can't really stop to, say, see reviews or read the description.

2. Tutorial
The beginning tutorial was wayyy.... toooo... loooooonnnnnnnggggg!
I think you should make it gradual, such as, say, you walk up to the lumberjack station and a popup says, "Oh, hey, you need wood for your fireplace! Or you'r gonna die a painful death!"
Rather than, at the beginning of the game, just read, read, read, think, "When will I be able to play the game, anyway?" etc.

3. Repetition
Seriously, you just kill a rabbit, fill your water bottle, chop some wood, and sleep. Over and over. Dodn't even bother to keep going for very many days. Just... boring.

4. Scares
The scares were either inconsistent, not scary, or unoriginal. If you wanted a horror game, making it a survival top-down view with limited elements is not the way to do it. Ended up feeling like nothing was gonna happen, an when it did, I wasn't like, "OMG!! THIS IS SUCH A SCARY GAME!! D:" It was more like, "Oh, look, a screamer face. Sooooo scaaarryyyyyy!! :/ "

4. Bugs
I didn't have any bugs during the 5 days I played, but I saw several in the mixed reviews. You should (Obviously) fix them.

If you read this, thanks! If you make a sequel, please take into consideration what you could improve.
Also, as I said, I only played about 5 days in until I killed myself so I could read the reviews. (Due to the lack of a pause button.) So I don't know what the ending is!

God damn i am getting tired to say this, do not use z and x as main buttons!!!!! They are very far apart from each other on some european keyboards, and the game is not fun anymore but a pain to play! Apart from that, cool stuff.

dear game-developers: please stop using the "z" as a main button. On german, austrian, swiss and some belgium keyboards the the "z" is swaped with you "y", which makes it really unconfortable to play those games.
thanks in advance

Placeable responds:

Oh that's horrible! Wow, I didn't know that :P Next time I'll make a feature to set your own keys!