pure awesomeness
pure awesomeness
fuckin beasty
how the heck could you not like such random blood and gory violence! :D hehe
Love It
Every single one of the animations lacked a certain quality of movement,
For instance; say they were going to dodge direct fire, the effort of just moving to the left is pretty bland and direct. Krinkels incorpirates a movement scheme that's more advanced in this nature, by allowing the enemy whom is shooting to respond with "Oh he moved to the left to dodge, i too will spray to the left and follow his movements instead of spraying in the single direction i started." Instead of "Durr durp."
On top of that, kills weren't always handled One-at-a-time. Each kill had a flow from the next, either it be a transition or a double kill or anything else, it still required some sort of build-up.
Some of the artist i will mention for having a very interesting skill or style of doing it, or just made me lul for it's humorous aspects:
Heragij, Ellvis, and GDop26. Their flashes presented were very good.
Some of these looked as if the guys were aimbotting their shots :P just so rugged and slow.
Overall, i feel as if a 3.5 Stars and a 3 rating seems fair because you all spent time animating these and i do not know your prior experience or anything about you all, you all did well as far i can see but it's just nothing compared to the original and it causes it to lack lust.
I hope you can respect my opinion and not PMS about it, good job either way.