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Reviews for "Steam Rogue"

This game rocks. Looking forward to new levels.

I don't think the levels are too hard, you only need to get used to the controls. You can fix messed up jumps by stopping shortly and continue after that. Lvl 10 was the hardest tbh until I understood the trick with jumping against second platform to get the top switch first.
Actually I would only change the Keys, because sometimes I confused jumping and stopping. So make it that they aren't near each other on the keyboard or just let them set ourselves (imho).

I didn't have problems with laggy input or "too close"-platforms, that game is all about timing, else it would be too easy.

Really awesome music by the way :)

DON'T LISTEN TO THEM! THE DIFFICULTY IS BEAUTIFUL! In fact, that is what makes this game. It it weren't so GOD DAMN INFURIATING it wouldn't be any fun at all! And it isn't any kind of design flaw or control schematic that makes the game hard. Its the concept, and the level design. Learning to get past the challenges is the fun part, and completing the game feels good, like a true accomplishment. Truly beautiful, the work of a mastermind.

This reminds me of times when I was young and NES games were the challenge of a lifetime. Its amazing what kind of old-school feeling a game I have never played before can invoke simply by being a challenging platformer. Really, this is an amazing game. And made in Stencyl too? I'm learning that! Hopefully I may one day produce a game as awesome as this one.

I really look forward to more challenging levels soon!

I just registered in order to write a review; This game is god. Again that's not good, it's G-O-D. Finally something with a little sense of difficulty to it, absolutely loved every single level there were to it. Can't wait for you to create another couple of levels.

This hard with two buttons to it, I declare you a genious.

SHIFT SA SEGUNDA BAGO MAPATUMBA

steam rouge, more like dr.eggman robot adventures.