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Reviews for "Zelda the Welder"

fun game. just wish there was a mute option.

MonoFlauta responds:

Sorry for that, but glad you like it anwyay!

Thanks for the review!

My comments fall along the same lines as the others: Some of the lines to follow are just small enough to make it difficult.

The pros of this game are that it is cute, the music is well done, and I only found about 15% of the lines irritating.

That being said, I did find that I was unable to diffuse the bomb. I would weld the lines and one resistor would be open and the welder would continue to spark and make noises even though the "well done" had appeared. Thus I could not complete the level.

On a side note, I would suggest having Zelda's speech bubbles appear at the top of the screen instead of the side over where you have to work.

In summation, it is a cute, fun game especially considering the amount of time. Well done and keep it up.

Interesting game, but I share the same sentiments as other gamers here about the controls. On part two the cutter and welder just cut out numerous times regardless of how fast or slow I went along the cutting/welding path. I managed to complete it before the timer ended but it was quite frustrating. But surprisingly in parts one and three I didn't have any of those problems. So it might be a good idea to check out what's going on in part two.

Fix those issues, maybe add a couple more 'emergencies', this could be a nice little time waster.

Very cute game. I'm going to write my review while I play so I can cover everything.

-In the beginning dialogue, sometimes the speech bubble says Zelda is saying something when it is obviously the Angry Customer, and it says that she is talking when it is (less obviously) the Nurse talking.
-The cursor is too large. If I have to move my mouse down and to the right, it covers the line so I can't see it
-During the tutorial part it would be nice if your time was paused while reading the instructions. I ran out of time too fast because most of it was spent reading through everything.
-The lines are really small, as someone else pointed out. Along with the big cursor it makes this game very frustrating.
-If you could label each tool with text instead of just a picture, that would be helpful to those who maybe don't know what something like a welder looks like.
-It would also be nice if you could add a line that shows up as you draw so you know where you are and have been on the welding line

This could just be user error, but whenever I try to weld the middle wires in the watch in the first level it says that I made a mistake and have to start over. Even when I zoomed in really close to see better and I knew for sure that I was still on the line, it said I made a mistake. Someone else mentioned mot being ale to finish the last trigger on a different level so I'm assuming that they are experiencing the same problem. My guess is that refreshing the game will temporarily solve the problem as it doesn't seem to be a bug on this specific level. Just refreshed the page. There doesn't seem to be a "skip" button for the opening dialogue so now I have to go through it all again. The dialogue is quite long so I can imagine people will become annoyed with having to click through it every time they start this game. Refreshing the page did not fix the problem for me so I cannot advance farther into the game.

I had to zoom in my screen really close in places because, again, the lines are small and the cursor too big. Thank goodness you used vectors so when I zoomed in it wasn't pixelated...

I really like the concept of the game, You could have just made it a straight up welding game but I appreciate that you actually gave it a story.The artwork was cute, although I don't understand why it was smooth looking in some places but really rough (almost like it was a lower resolution) in other places (i.e. the characters). This is probably just a stylistic thing.

It's a 3.5 for now, but I'll be checking back to see any updates you make. When you fix some of the issues in your game (weld it if you have to =P ), I'll gladly bump it up to a 5.
Keep up te good work!

So if my sawing stops, I have to start the motion all over again? That's not how sawing works, so it's kind of counter-intuitive. Oh, and the smaller lines are absurdly precise. I feel like I need a surgeon's hand to progress the game.
That aside, the humor and visuals are cute. The title character is interesting. She's enthusiastic about her craft without being too bubbly. That's always nice to see.
Good job overall, but the gameplay needs improvement.