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Reviews for "Slime's Cake Quest"

This was a nice game, although I've played a lot of games like this (eating and puking)
The controls were smooth, and I had no episodes of getting stuck anywhere.
I liked the mario like system, where if an enemy touches you , you lose your stuff and become smaller instead of dying instantly.
In spite of the spikes, monsters and varying levels , this game was hardly challenging.
Next time, please make a game that would push the gamers to play it with all their concentration.
Good luck!

MintPaw responds:

Thanks, I haven't seen too many eating/puking games, although I'm not a big flash game player.

Haven't been able to barf either, but I can tell that this game has some definite promise! If you ever choose to go back and tweak it, (other than fixing the barfing) I would recommend making him a bit less "slidey" if that makes any sense. It felt like I was trying to make precision jumps with a slime covered in slippery oil.

Still, the gameplay is fun enough, I hope that the barfing issue is resolved soon.

MintPaw responds:

Thanks, yeah, I'm not sure what's up with that, people are saying that. Refreshing your browser solves this problem, and there is auto save.

And I do seem to have a problem with making my games too slidey.

Seemed quite promising until I reached the level with the spikes... then the limitations of the jump logic came to the fore and it just became frustrating.

Looks really nice though, good work overall.

MintPaw responds:

Yeah, it's tough, but thanks for playing.

Great graphisms and art direction, but gamepla a little too linear and not so surprising.
But it's quite addictive and fun, so for 72h thats a great job !

MintPaw responds:

Thanks for playing.

i like this genre of game. and it's that at its prime. i dont know if it's the slime or the spikes that have weird collision systems.