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Reviews for "Scylla Starfighter"

while this is a good game with slick graphics, and responsive controls, i can only give it one star.

why you ask? ads popping up in the middle of the game. this is totally unacceptable. i understand you may want to raise revenue, but don't do it while people are playing the game. it severely detracts form the quality of the game, and kills any immersion.

Here I was hoping for something.. CAVE like. I'll give you a star and a half for the spirited attempt at the Live HUD displays.

Incredible graphics, yet a very limited gameplay.

First of all, I would like to congratulate you for fitting this entire masterpiece in just 8 MB.
The voice acting is awesome and so is the music.
I liked the little green speaker phone videos in the corner and also the fact that two blue lines at the top of the screen flashed to indicate a checkpoint.
And lastly, the graphics were amazing with various worlds and they totally immerse you into the game.

Now for the bad stuff:
The game itself gets boring after 2 minutes and there's absolutely nothing to do except spam the shoot button.
The enemies are hardly a challenge and so are the asteroids/ buildings.
The bosses are a refreshing change but not at all a challenge.
In some cases the enemy fire cannot be dodged at all.
And lastly, I would have liked a little explanation in the final boss level and not be left floundering like a fish (or rather a Scylla Starfighter spaceship, lol)

All in all, brilliant work. I expect a lot more next time. Try using more than 8 MB and building a better gameplay, better enemies and bosses.
Cheers !

Josepho responds:

Thanks!

This game is one of those cases in which i notice that they in some kind outdo most of the flash games I have played before this rating is only meant for you to show that there are things you can improve on: The plot which is demonstrated by the dialouges in-game is at some points much longer than it should be (yes Ragnaquians you want me dead but please one first and last warning is more than enough... in fact i don´t even get why they are so talkactive commenting on their and your every action) and in other instances it falls horribly short ( Yeah I am going to blow up the entire universe you know the "AI-figures out death to all is somehow the best strategy story" so I am not going to explain myself to you and just do it already). I have played games I would call easy but on this one besides for the last level my thoughts were mostly " Oh come on! At least put up some resistance" Most ships could be destroyed by a few shots and the most endurant enemys were the rocks. Now it is a common strategy to make the player feel powerful by giving him a weapon able to crush any enemy quickly but if you then tell me that I can´t destroy rocks, killing the enemy ships feels like hosing down carboard. For the story itself I want to give you the hint: many players won´t care for the story the least bit if you don´t MAKE them care. An example: If you tell your player he is going to attack the enemy´s home PLANET you put a hell of a fight against him if you don´t he just won´t care for anything the enemy has to say or any warning. If you would fulfill warnings the player would listen to what you say much more carefully searching for hints for the oncoming battle and is thus more involved in the game. If you place the fight on the very planet you want the player to defend - again- make him care! I shot down just as many buildings as enemy ships just because they are in my way and there is no penalty for doing so. If you penaltize or reward behaviour based on the plot you make the player care for the plot. Last bit: I am not sure if there is a top limit on how you can shoot but in most fly&shoot games i ask the simple question: Is there at any time a possible situation in which you would want NOT to fire? if your answer is no then please just add autofire as having to press the same button over and over again during the ENTIRE game is only destracting you from the game itself.

How said above: This kind of rant is something I only do with games which tell me that there is a brilliant author capable of far more than flash games on free to play sites.
Sorry for the bad english and greetings from germany

Josepho responds:

Many thanks for the feedback, autofire is now enabled

This is the best looking flash game ive ever seen! i didnt even know you can make games looks like this in flash! It is a pretty good game, it could have a upgrade screen or somthing but since it looks this good im pretty sure you put as much as you could fit. All in all it pretty good!

Josepho responds:

Haha, many thanks, best thing that people can do I they want that i made another 3d one is to help me to spread the word :P