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Reviews for "Bloomo Submarine"

I played through twice, and on the second time I noticed that the seed count did not reset so I start with about 37 seeds. I found all 40 seeds (it's 40 right?) on my second time through, but it did not give me the "Happy End".

You could also edit the Achievement screen. Why have the scroll to see one more achievement when you could stretch the box vertically to show all of the achievements at once?

On the third chapter the sub started moving a lot faster. Why not set it to that speed for the entire game?

The game itself isn't bad, but the submarine move way too slow, especially when the harpoon is attached to something.

I can't begin to tell you how dull this game is. Seriously there's very little to hold your attention and the music is sleep inducing, if anything it reminded me of the submarine Level in Earth Worm Jim, which was infinitely more challenging with a time limit on the oxygen and the hull of the ship taking visible damage from taking bumps navigating the course. Moving sunken debris with a harpoon and undersea fireflies...>yawn<

I really tried to play this game but I just lost interest. It reminded me of findthe things to unlock the doors then you will be able to continue. A regular repetitve game with no insight or original thought.

Started out well, but after a few chapters... *yawn*