00:00
00:00
Newgrounds Background Image Theme

yampots just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Archer VS Zombies"

the game was good but the aim was a little off that needs work other than that loved it

This game has excellent potential! It's simple and has the makings of a great zombie defense! I think the arrow gauge should go up a bit faster. Also, if zombies get to your door, there is no way of killing them. While this presents a challenge, it's a point failure for the player. A lot of progress can be completely ruined by one zombie. Fix these and you've got yourself an great game!

ZZR responds:

Hi and thank you for the positive review. I'd like to point out that, by the day 3, it's possible to get the gauge to go up at top speed! If you're able to "save" the snowman and have perfect accuracy (every shot is a head shot) you will get some major coin bonus each day. It takes some practice though.

Also, regarding the door. If they get to it during the first couple of days, it's game over, but if you get the explosive arrow later on, you can clear any zombie that manages to get to that point. It will however do some damage to the door, so be careful you don't do that more than once a day. Oh and don't forget mines placed further away from the door, guarantees no zombie will get past.

good but would prefer if you could see the where the arrow would go

This has potential, but its too fucking hard. On wave three I died not only because the football helmet guy was too tough and fast, but because I COULDN'T FUCKING SHOOT HIM when he got to my door! That really fucking sucked because I couldn't save my own ass. Also, the strength meter is too slow and the bow isn't really that strong either. Just the little shit, you know? patch it up.

As mentioned by other posters, could be a great game with some tweaks. Pointless having the door meter, as once they arrive at the door, you lose. (Have you ever pulled an actual bow? There's no way the meter should take that long to build up. What's the point of being able to pick up items that are locked? Make some changes, please. Ã look forward to AvZ 1.1

ZZR responds:

Ok, I will make some tweaks to make it a little easier. I'll add an "easy-mode" button at start that will give you like $1,000 so you can get the strength and explosive bonus sooner.

Regarding the arrow build up, you can actually release the arrow in the orange part of the meter instead of the red. You just have to adjust your aim a little higher to hit the target.

The door meter is pointless, until you get the explosives, as it is the only way to clear them from the door. So, having the extra money at start will help with that.