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Reviews for "Zen Moth"

Pretty fun

Nifty little game. I appreciate anything that's experimental, but I suppose you want some critique.

The controls were difficult, I think it might help if you could jump by placing the mouse anywhere under the character, rather than having to 'aim' it directly on him. Also, if you could add some sort of point to the game - a minor point (it's supposed to be Zen, after all, right?) like maybe just exploring the scenery? Having some sort of destination, or variety in the terrain (aside from enemies) might be kind of neat.

I think you might be on to some sort of neat little distraction, but as it stands it's too hard to control, and too easy at the same time - you're just jumping for coins in the end.

I really like the tone and feel of it though, so although I'm being critical here, I gave it a high score. Well done, sir.

As ever your art is beautiful and the game played well and I liked the roll over to jump gig. All-in-all a brilliant game as ever.