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Reviews for "Forget-Me-Not"

I feel like I must own this, I could see this selling on steam.

Gameplay is fun and challenging, sound effects have a retro feel.

Consider a full version for pc I'd certainly buy it.

Like the old school sounds and a nice little maze game.
IF you could shut off the auto shoot and use a button to shoot, that would have been much better. You could still shoot yourself, which is a nice touch...but not being able to control it.....nah...just no good.

Why oh why can I shoot myself? And since I can shoot myself, then why can't I choose NOT to shoot?

And why is the graphics so... unimpressive? This doesn't feel retro, it just feels like somebody said: I want to make a game that doesn't take too long to program and isn't innovative.... I GOT IT!! What if Pacman had a machine gun and less frames of animation? Brilliant!

That being said, I can see how this could work as a game for a phone, but still... that doesn't make it a good game.

1,5/2

kurismakku responds:

Because Forget-Me-Not is eeeevil >:D

Port this shit to my iphone and I will give you money

kurismakku responds:

there is already iPhone version... this is a port of it .. :)

Well, I definitely like the old-school aethestic and sound effects; it made me think I was playing a cross between Tempest and Crystal Castle. However, the whole thing is pretty unintuitive. Several times I died before I figured out there's a bug where your own shots will hurt you. Also, the game tells me to 'grind', but when I grind too much I explode...so, ultimately I feel like the game lied to me.

kurismakku responds:

it's normal that your own bullets can hurt you, that's not a bug.. try shooting at yourself in real life :P