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Reviews for "DN8:Pulse"

A fairly fun game. It's more of a good time waster than anything since both hard and easy are quite to be honest, simple. I completed both sides and I had fun with this game though.

The cons with this game are obvious though.

-When engaging huge amounts of enemies, I think someone mentioned all the bullets they fired kind of made it very "hard" to even see your own ship, so avoiding is somewhat difficult, though I don't know if that was intended.
-I don't know if the difficulty determines this but I quite never understood as to how I die sometimes. On Hard, normally, the big bullets would just graze me, but than the smallest bullet would kill me. On Easy it was somewhat the same but even with full shield I somehow die.
-The perks weren't at all that beneficial. The only ones I really appreciated were 5 lifes, X2 and the Homing Missiles. Everything else was just not usable.

The pros
-Easy understanding of the game, a 4 year old can understand the concept.
-You showed us highlighted lines of where the enemies were too appear, so it help us prepare for the oncoming wave.
-Interesting model designs for all the spacecraft.
-Game got increasingly harder.
-Very colorful game and I loved the backgrounds and 3-D models, I think it was a nice touch.

Very good game, hope you have more interesting ideas for the future.

Squize responds:

Thanks for the review.
I think with the perks they're a personal preference thing. The graze one I think helps a lot, the 5 lives is a no brainer ( With the first DN8 quite a few people suggested you should get all 3 lives back at the start of a level, but I'm not a fan of that, so the lives perk was me trying to find a happy medium between the two ). The homing missile I don't think is all that, it just looks pretty.

As for the dying, it's only the red spot at the centre which is hittable by bullets, so where there's a lot of on-screen action it's sometimes tricky to actually see what killed you.

Great review, thank you.

fun

Good game overall, the only part I didnt like was that your could run into bosses and kill them in one hit, or een after you repawn in the final level, your shield would give you a free kill on the boss by running into them.

Squize responds:

Thanks. Working on a fix for the "Suicide kills" right this minute ( That sounds a bit like a developer lie doesn't it ). I hadn't even thought about using the forcefield to kill them with, so thanks for mentioning that.

Great game! I just need a hint for the secret medal... if you know how to get it, PM me, please.

This game is a nice spin off, however we need an option to turn off all that glow so we can SEE what we're trying to dodge. Kind of annoying when you kill an enemy and the explosion glow blocks out a few bullets that are going to kill you >.>