Quite fun, and the simple gameplay really functions well :))
Quite fun, and the simple gameplay really functions well :))
I would love to see a sequel, and this concept still has so many possibilities open to it;
What I would love to see:
:::Timing puzzles (some were present in this one, but I mean having items that slow/speed whatever picks it up)
:::Multiple characters with teamwork (with dozens of possibilities here, each could be lured by separate objects or have a special trap-negating quality that you need to use ect ect, so much potential here)
What I personally like about this is how it reminds me of redstone wiring in minecraft, you have a small ammount of tools you need to use optimally in order to make more complex logic structures and those are the kind of puzzles that I love
Great game, both artwork and music fit well and did not dissapoint, really hoping for a sequel ;)
Yes! I actually had 4 characters in my original design, your standard archetypes (mage, thief, cleric, fighter). I had them each working towards the center, eventually meeting up. Each had their own special abilities (mage could float over pits, thief could disarm arrow traps, etc). I may revisit this if I do end up with a 3rd sequel, but I'm thinking "space game" right now :)
there is a glithc thats ruined the game for me, after the tutorial i get asked if i want to start a new game. regardless of what i choose i cant continue so i can only play the tutorial
this is an old game, it is not so original, but it is still fun to play for a short time.
This game launched in April of 2012. You may be thinking of episode 1, which I launched here in 2010.
i like this game, but i cant get past the he had it coming bit :( i can get the key but i but then i get stuck in a loop. help please? x