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Reviews for "Portal Panic"

Very good game it has ok graphics and good game play but it hasn't got a lot of characters

Not to bad, good graphics, good story line, mind you, the levels seemed a bit confusing though -_-

its a great game! I LOVE it!
to the author:You sir,deserve a medal!

This Game Is Good But You could of made more characters

Finished the game, pretty well-done, all characters have unique skills. However, floating platforms are annoying because it is impossible to pass through them from below.

Tips for every character :

Captain : balanced character. A attack : buckshot, two hits kill. hits several enemies in fromt of him, but long cooldown. S attack : bash, 4 hits kill, melee, spammable, pushes enemies.
-> can handle various situations but has no real outstanding ability.

Pico : Small, can pass into the most narrow spaces, but a little bit slow. A attack : Uzi, hold to shoot in front of you in a straight line. S attack : grenade, slow, kills enemies in one blow, can be thrown above walls from a safe place
-> can clean up areas and avoid damage with ease.

Dad : His attacks can break weak walls, but his size is quite a disadvantage to explore and evade attacks. A attack : uppercut, one hit kills, wide melee attack. S attack : ground pound, hits all nearby enemies, two hits kill.
-> can open the way by killing quickly and destroying obstacles, but takes a beating against ranged enemies and easily blocked by non destructible obstacles.

Bitey : fast character that can double-jump. A attack : kick, strong melee attack followed by a quick backwards hop. S attack : dash, very fast, spammable forward dash, weak damage, can also be used when airborne.
-> can reach some places that no one else can.

Salad Fingers : slow and weak overall, the only one able to see invisible blocks. A attack : deflect, reflects projectiles back to senders. S attack : hypnosis, stuns enemies that stop moving.
-> useful in the very specific case of invisible blocks, otherwise weak, slow, and too tall to pass into two tile high tunnels.

Still a very well-done and good game, pity about the annoying floating platforms.