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Reviews for "13 Days After"

I thought this was a pretty good game. I guess I really shouldn't have skipped past a bunch of the instructions, because I didn't do well with this at all. It was funny, because from the distance it really looked like the zombies were monkeys or dressed up like monkeys or something. I didn't like it how you had trouble aiming at the right target. It did seem like it was just the same enemies over and over. I guess it's a game where you really have to keep fighting from the start.

I guess I would recommend this to bigger fans of zombie games. Of course, I myself am as big a fan of zombie games as I can think of. I did like the music and thought it did a good job of setting the atmosphere. I also liked the way the enemies fell on the ground. Just put more detail and better gameplay into it.

Fun game, but I am always struggling to find ammo (sometimes I don't even have enough to kill all the enemies). Seems that even the attempts to find more costs more than it gains.

One complaint that I had is that halfway through the game, the enemies come so thick that I can't stop them; they just keep building up at melee range and I can't kill them faster than they come. Would help a lot if the grenade launcher could hit the ones that get that close.

Difficulty ramps up too quickly, and my game just froze from companion usage.

There is a BUG when the weapon run out of ammo, if you click (to shoot) and the weapon got no more ammo (not reload, when it runs out of all ammo) it freeze all my screen, you should fix that, great game though.

great gameplay, sound, art and all. Maybe each level or 2 should have a boss monster. It was too easy once I maxed stats and put all help into ammo and replayed easier levels to swap low level ammo for better...no boss at the very end. So bosses and more levels and it will be a 4 star game for sure.