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Reviews for "Clockwork"

Very cool. I'm not sure whether the game is easy, or I'm just good at this kind of thinking, but it didn't seem that complex to me.
I don't think that's a bad thing, but maybe there could me more mechanics involved, like rotating mirrors to reflect a light onto a switch, or springs you have to stretch out and release or something?

But it's a good brain bender and it's fun to analyse these mechanical problems and see everything working as it should. I wish there were more puzzles!

Realy nice puzzle its nice seeing something good on the under judgement submisions, i means people still do good stuff. Congratulations on your game, and try to work on the dificulties of the levels, because some lvs are too hard and other too easy and they are like close togheter.

Had a lot of fun with this game, and though it was short(only took about 25 min to beat) it was a creative and interesting set of puzzles. Just about the only way I would argue that you could make it more difficult if you would add additional elements to the puzzles.

For example you could have pieces push down on a pressure switch that could open doorways for other pieces to move through. You could have portals so that pieces would actually move off their preset path onto another one elsewhere on the setup. You could have little bombs so that if a piece ever touched it the piece would be destroyed for either a beneficial or detrimental result. Or you could go another way and introduce levels that have multiple gears that you have to release simultaneously, making it harder in that a player would have to free up two pathways at the same time.

Just some ideas, and whether or not you decide to use any I hope to see a sequel. Thanks for the great game.

Quite good, intuitive controls, the only bad thing was that it was a tad easy.

Original idea. It reminds me of the inner workings of a combination lock. Great work here. Continue to add levels and make the puzzles more complex.