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Reviews for "Thats my dungeon!"

I liked the graphics and the concept but it seemed like it was missing something and sometimes it didn't make sense how it played. I had difficulty understanding why some enemies could just walk right through my guys. Other times I just got tired of having to constantly click to spawn my guys which really slowed the game down because it can be difficult to be timely in fast forward mode.

I had no idea how the upgrades worked but once I found out, I realized I spent them all accidentally then on top of that the reset stats button didn't work. This really frustrated me and I didn't bother to play again after that.

v 1.21 is still has lots of bugs.

When I'm playing Hard mode, I save my money to buy some dragons, after some time they are just frozen there doing nothing while de heroes steal my tresure chests.

Please consider beta testing your game before you release, this could be an awesome game, if wasn't for so many bugs in so many versions of the game.

"furthermore he rising rate will be increased"
?

I really like this game and have been supporting it since it first came out.
I don't know if its just me but I dont think the fire spell seem to do any extra damage on upgrades.

Very fun game with plenty of options, but there seem to be quite a few bugs here that still pop up from time to time. Most annoying one I've found is that every once in a while a creature that's been turned to stone will suddenly become seemingly invisible to your stable of monsters, allowing it to walk straight through all your defenses and spells, grab a chest, and walk out again without so much as a stubbed toe. Also, every now and then the paladins seem to get into a staring match with a 3-star beholder where neither can actually hurt the other as they take damage, regenerate, then take damage again ad nauseum. Spells help avoid this, but the duration is just too low to actually kill the paladin if its starting health is reasonably high.