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Reviews for "Gravity Duck 2"

way too easy. work on having to make your players think.
story is so bad you might as well have left it out.
good music.
animation is good, i liked how the background had little moving bits. art is pretty okay, if a bit simple.
gameplay is really unoriginal. do your gameplay portal style, introduce an element by itself, make the player practice with it, then layer it onto new elements. i think something that would have been pretty cool is screen flipping.
one minor gripe i have is that there's no button to skip to the next level which is pretty annoying if you're using arrow keys and x.
also the gravity flippers could use an arrow to indicate the direction you fall in

Unoriginal, but good looking and good music.

I'm sorry but..

PISS EASY. Seriously, the only few times I managed to die was when I made silly little slip ups during the levels, not because they were difficult or anything. As far as everything else goes, yeah, it's a decent game with nice presentation. But lets face it, this is the sort of puzzle stuff we have all seen before, nothing new. It's the presentation that gives you that extra star.

Oh, and the inclusion of a level editor or something would have been nice.

Had to skip the intro, I don't even recognise that symbol. Didn't have very good graphics and the music was annoying. It was mostly adverts too.

This is a very fun game. It's even better than the first. But the controls are pretty bad. I personally don't like using the arrow keys. And above all, it's annoying to have to advance through the menu between stages with the mouse. This would have been a five if not for the controls. It's still a great game.